Yes, there was also the Shadowrun RPG that was adapted from the table-top game of the same name, but Deus Ex brought something a bit more refreshing and new to the video game community: a feeling of true choice. If you didn’t want to kill someone, you didn’t have to. If you wanted to kill everyone who came in contact with you, you could do that as well. You didn’t have to fire a gun if you didn’t want to, either.
Deus Ex provided a great role playing experience with a heavy emphasis on “role” - from being a shooter, a smooth-talker, a hacker, or a heavy-weapons expert. That was ten years ago, believe it or not, and certainly a long enough time to see a revitalized entry in the series.
Eidos Montreal is taking the helm and giving gamers a brand new entry in the Deus Ex series with Deus Ex: Human Revolution, a prequel to the first DE game.
IGN was able to get some detail first-hand from Human Revolution’s director, Jean-Francois Dugas, and he had plenty to talk about.
Here are some highlights you all might be interested in:
The game is a prequel, taking place in Detroit in the year 2027, 25 years prior to the original Deus Ex. The protagonist’s name is Adam Jensen, a handpicked security specialist who’s placed in charge of a biotechnology firm’s defensive needs. Adam starts the game already augmented due to being nearly killed, it is unclear on his stance on being modified. The game will not contain any multiplayer component at all. The universal ammo system from Deus Ex: Invisible War will be removed. Gameplay will still be give the players freedom of choice in how the approach missions and those choices will have consequences both on the story and gameplay progression. There are two primary combat scenarios: “Frontal” or “Sneaky”. The supporting type gameplay revolves around hacking and social-interaction. Sheldon Pacotti, the lead writer of the first two DE games will return to script the prequel.
All in all, I’m looking forward to this new Deus Ex title. I’m a huge fan of the cyberpunk genre and Dugas also commented on creating a prequel rather than a sequel because he felt the series was taking more a sci-fi turn, which wasn’t what the series was about.
In addition, the story seems like it will be incredibly interesting to see how it may reflect human culture and technology’s influence upon it. When I was younger, I didn’t really understand the real significance of the story and its relation, but being older, I find it truly fascinating. Here’s hoping Eidos Montreal will deliver an awesome game.
Have you played the Deus Ex series? What would you like to see in the upcoming prequel?
Deus Ex: Human Revolution will augment your body and mind sometime in 2010.
Source: IGN