The following list ranks all the weapons fromFinal Fantasy 7 Remake’sINTERmission for both Yuffie and Sonon, the second party member players never directly control. The weapons generally control the same, but major differences include the ability it earns the player and the upgrade tree. Depending on how one spends the points upgrading weapons, almost any weapon can be either a magic-focused arm or a more physical attack damage-based weapon. Fortunately, any player with a personal favorite can generally get through the whole game using any of them without running into major problems.
Updated January 30, 2022, by Jason Wojnar: Final Fantasy 7 Remake has finally made its way to PC. While the quality of the port has been a point of controversy, it is at least nice that it comes with all bells and whistles from the PS5 re-release, including the INTERmission DLC. With the new release, a lot of players are going through this DLC for the first time, and as they do so will get a lot of mileage out of the following list. For new players looking to arm their characters in the best way possible, this update gives a more detailed plan for finding these weapons.
7 Yuffie: 4-Point Shuriken
Attack Power: 46, Magic Power: 46 Ability: Elemental Ninjutsu
The first shuriken that players get is fairly easy to leave behind right away. That does not make it all in vain, however. Its ability is the elemental Ninjutsu, which comes in handy during just about every fight.
When fighting especially difficult enemies, it is best to find its elemental weakness, change Ninjutsu to the proper weakness, and then inflict damage while far away. As great as this ability is, the actual stats for the shuriken leaves much to be desired.
6 Yuffie: Cacstar
Attack Power: 49, Magic Power: 49 Pre-Order bonus but also purchasable separately Ability: Cactuar Caper
The Cacstar is a weapon that only players who pre-ordered the DLC get to access. It can be bought separately as well. There are definitely some ethical quandaries around the idea of buying a new weapon with extra money, but it is a single-player game, so it is not too big a deal.
Most of the upgrades ignore the magic and attack stats and instead focus on luck. The ability is also quite adorable, but players won’t miss a lot by skipping out on the purchase.
How To Find The Cacstar
If players did not pre-order the game for the PS5, then they must purchase the Cacstar as a separate DLC item. It costs $10, which feels like a lot for a simple weapon. It is quite easy to get through the game and its harder difficulties without it, so only collectors, completionists, and those who really like the cactuar should make the investment.
5 Sonon: Marshalist’s Staff
Attack Power: 59, Magic Power: 43 Sonon’s Starting Weapon
Sonon is introduced shortly into the adventure and comes with this Staff. It is actually a decent weapon when upgraded, with many of the improvements focused on Attack Power.
The ability Swirling Storm is also nothing to write home about, being a traditional flurry of blows against a single enemy. As nice as it is, most players will probably want to move on to something different once the Swirling Storm ability is mastered.
4 Yuffie: Boomerang
Attack Power: 41, Magic Power: 56 Ability: Brumal Form
Boomerang is the second weapon Yuffie Kisaragi acquires, and it is missable if the player is not thorough enough. However, one should not worry too badly if they missed it. The weapon offers nothing particularly special other than elemental damage boosts.
Brumal Form increases the ATB gauge upon a successful dodge, which can be useful when in a bind, but most players will not find it necessary if they are adept enough at the combat from the start. It is more recommended for magic users, especially since one of the upgrades, Trade-Off, recovers MP after taking heavy damage.
How To Find The Boomerang
The Boomerang is in a chest in the Sector 7 Slums, in a room players frequent in the first part of the DLC. After going downstairs in the room where Yuffie meets all the members of Avalanche, take a left and open the chest. Fortunately, it also can be bought from the vending machine later on before the Gigantipede boss fight if players do not collect it here.
3 Sonon: Djinn
Attack Power: 52, Magic Power: 56 Ability: Incite
Anybody who plans to make Sonon the primary spellcaster would be best served using the Djinn Staff for the second party member. It tends to prioritize magic over physical attacks. One thing to be aware of for anybody who does make Sonon a mage is that the AI generally gets in close to most enemies, so having a high physical attack state might prove more advantageous.
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The Incite ability is pretty useful, however, so we recommend at least mastering it before moving on to something else. Incite works a lot like the Provoke Materia, which can be useful when the player wants enemies to take the heat off of Yuffie.
How To Obtain The Djinn Staff
This weapon becomes available in the second chapter. Once players reach the story beat labeled “The Scent of Materia,” they will eventually reach a room called “B-14, Advanced Weaponry: Maintenance.” The specific hallway will have a robot within view from the chest up. There is a chest here Yuffie can open that holds the staff.
2 Yuffie: Steel Reaper
Attack Power: 59, Magic Power: 44 Ability: Banishment
Steel Reaper is arguably Yuffie’s best weapon. More importantly, it is definitely one no player should miss, especially if they plan on doing the box-busting minigame found in Chapter 2. The Banishment ability is essential to besting the last challenge of this small side quest.
There is a group of durable metal boxes in the last room of the minigame and the ability can destroy all of them quickly. It is also generally Yuffie’s most physically powerful weapon.
How To Obtain The Steel Reaper
During the first chapter, Yuffie and Sonon are chasing Zhijie through the slums. Eventually, the pair fights a Horned Cripshay. After this fight, the player will climb a pole and the weapon will be in a purple chest ahead. It should be immediately visible and players will only miss it if they walk by the Steal Reaper.
1 Sonon: Indurate Staff
Attack Power: 71, Magic Power: 39 Ability: Fighting Spirit
The Indurate Staff is the last weapon Sonon acquires, and it is the best if players want to make Sonon more focused on Attack Power. The Fighting Spirit ability also compliments this well, since it has Sonon target a single enemy and deal increased damage over time.
The only drawback is the lack of solid balance between magic. The low Magic Power stat does not improve significantly as the weapon grows more powerful. If Yuffie is the main spell caster, then this weapon could be just the thing for Sonon.
How To Find The Indurate Staff
At the start of the “After Him” segment, players run through a gate near the train station. The Indurate Staff is in a purple chest to the right side in the corridor leading to the pole. It is right before the cutscene where Zhijie beats up the two guards and runs away.
Final Fantasy 7 Remake Is out now for PS4, PS5, and PC. The INTERmission DLC is available only for PS5 and PC.
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